I had to go to a presentation downtown that had something to do about what our jobs were going to be in our lives. I learned a lot from the people who work with Microsoft Canada, that 3D Animation is really cool and that made me think. I probably want to be a 3d artist, because of the neat and cool things you can build off of scratch. Not to mention out of Lego. That probably sums it up. I want to be a designer! They say these kind of jobs are for people who can visualize anything and use creativity to create things with unlimited imagination.
In my opinion, without 3D animation, animations wouldn't seem more 'out of the box', even though I grew up with 2D animation, such as "Rugrats" or "The Weekenders." I was told to go watch some 3D Animations on YouTube to research more about this job, and I came across this video:
It was actually really awesome how everything was put together. I hated it.
Taken from Google Images
I also praise the look on newly developed video games that use 3D animation. Games that are in 3D seem more in depth and more realistic, such as Assassin's Creed. I have most of the games and I am awaiting for the arrival of the newest game in the series to come out (I pre-ordered). Games that are first-person horror games are the best. It gives the feeling that you are actually in the game yourself, and the graphics give it that zest in the genre.
Requirements for having a job like this is to have artistic skills such as drawings, story design, modeling and productions- as well as knowledge about digital tools and applications. I am pretty sure that I also require 80 above in both Math and Science. One of the booths told me that for requirement of an architect (Which I thought were kind of alike).
A man who worked in game designing is Christian Allen. He has worked on many 'Ghost Recon' games and he also worked on Halo Reach. He started off as a moderator in Rainbow Six, and has moved from Bungie to WB games.
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